Notes › PHYS 3571: Quantum Computing Lecture 1
Scalar Product and Braket Notation
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Table of Contents
Scalar Product
- Qubit states are $\{\ket{0}, \ket{1}\}$
- Each state corresponds to a basis for the $\hat{i}$ and $\hat{j}$ unit vectors
- Scalar product notation:
- $\bra{0}\ket{0} = \hat{i} \cdot \hat{i} = 1$
- $\bra{1}\ket{0}$ = 0
- $\ket{\psi} = \alpha \ket{0} + \beta \ket{1}$ ($\alpha, \beta$ complex-valued)
- Conjugate property:
- $\ket{\psi} = \alpha \ket{0} + \beta \ket{1}\implies \bra{\psi} = \alpha^* \bra{0} + \beta^* \bra{1}$
- $\bra{\psi}\ket{\psi} = \alpha^*\alpha + \beta^* \beta$
- Normalization property:
- $\bra{\psi}\ket{\psi} = 1$ means $\ket{\psi}$ is normalized
- $\bra{\psi}\ket{\phi} = 0$ means $\ket{\psi}$ and $\ket{\phi}$ are orthogonal
- If both properties hold for a set of bases, the set is orthonormal
Properties of the Scalar Product
- For any 2 vectors $\ket{\psi}$ and $\ket{\phi}$:
- For any vector $\ket{\psi}$:
- Only 0 iff $\ket{\psi} = \mathbf{0}$
- For any two vectors $\ket{\psi}$ and $\ket{\phi}$ (Schwarz/Triangle Inequality):
- Basically only used to prove the Uncertainty Principle
BraKet Notation
- How to turn $\ket{\psi}$ into $\bra{\psi}$?
- $\hat{A}, \hat{B}$ are operators
- $\hat{A} ^{\dagger}$ is the Hermitian conjugate of $\hat{A}$ defined as: $\ket{\phi} = \hat{A} \ket{\psi} \implies \bra{\phi} = \bra{\psi}\hat{A} ^{\dagger}$
- If $\hat{A} = \hat{A}^{\dagger}$, then $\hat{A}$ is Hermitian
Bloch Sphere
- Recall $z = re^{i \theta}$ where $|z| = r$ and $\theta = \tan^{-1}\left( \frac{z_{y}}{z_{x}} \right)$
- Therefore:
- If we denoted $\theta_\alpha$ as the overall phase, then no prediction of QM depends on the overall phase, since it’s a scalar multiple
- If $\ket{\psi}$ is normalized (which it must be to represent a quantum system), then:
- We can parameterize the previous result with $|\alpha| = \cos \left( \frac{\theta}{2} \right), |\beta| = \sin\left( \frac{\theta}{2} \right)$ such that $\ket{\psi}$ only depends on $\theta, \phi$:
- $\theta$ is the angle formed from the $z$-axis to the point’s displacement vector
- $\phi$ is the angle formed from the $x$-axis to the projection of the point on the $xy$-plane
- Which point $(\theta, \phi)$ is $\ket{0}$?
- $(0, \_)$
- Which point is $\ket{1}$?
- $(\pi, \_)$
- This is why $\{\ket{0}, \ket{1}\}$ are called $z$-basis, since they both intersect the sphere at the $z$-axis
- $x$-basis is $\{\ket{+}, \ket{-}\} = \left\{ \left( \frac{\pi}{2}, 0 \right), \left( \frac{\pi}{2}, \pi \right) \right\}$